The Origins of Assassin’s Creed
Assassin’s Creed, a franchise that has become synonymous with historical action-adventure gaming, has a fascinating origin story of its own. Born from the creative minds at Ubisoft Montreal, the game’s concept evolved from an initially different project, showcasing the unpredictable nature of game development.
The journey began in 2004 when Ubisoft was developing a new Prince of Persia game. Patrice Désilets, the creative director, along with his team, started to envision a game that would break away from the linear storytelling typical of the Prince of Persia series. They wanted to create an experience where the player had more freedom, both in terms of movement and narrative choices.
As the concept developed, it became clear that their ideas were diverging significantly from the Prince of Persia formula. The team began to focus on creating a game where the player would control a bodyguard of the Prince, allowing for more varied gameplay and a fresh perspective on historical events.
This shift in focus led to the birth of Assassin’s Creed. The team drew inspiration from various sources, including Vladimir Bartol’s novel “Alamut” and historical accounts of the Hashshashin, a secretive group of assassins active during the Crusades. These influences helped shape the game’s unique blend of historical fiction and science fiction.
The development team put a strong emphasis on historical accuracy, extensively researching the Crusades era to create a believable and immersive world. They also introduced the innovative concept of genetic memory, which allowed them to tie together multiple historical periods through a modern-day framing story.
One of the most significant innovations was the game’s parkour-style movement system. This allowed players to navigate the intricately designed historical cities with unprecedented freedom, scaling buildings and leaping across rooftops with fluid, realistic animations.
The first Assassin’s Creed game was released in 2007, introducing players to Altaïr Ibn-La’Ahad, a member of the Assassin Brotherhood during the Third Crusade. The game’s unique blend of stealth, combat, and exploration, set against a meticulously crafted historical backdrop, immediately set it apart from other action-adventure titles.
While the original game received mixed reviews, with praise for its concept and visuals but criticism for repetitive gameplay, it laid the foundation for what would become one of gaming’s most successful franchises. The developers took the feedback to heart, and subsequent entries in the series built upon the strengths of the original while addressing its weaknesses.
The success of Assassin’s Creed spawned a multimedia franchise, including novels, comics, and even a Hollywood film adaptation. It also influenced the gaming industry as a whole, with many other titles adopting elements of its open-world design and historical settings.
As we look back at the origins of Assassin’s Creed, it’s clear that the franchise’s success stems from its innovative approach to storytelling, its meticulous attention to historical detail, and its willingness to evolve with each new installment. What began as a spin-off concept has grown into a beloved series that continues to push the boundaries of interactive entertainment.