14 Quick Ways to Tech-Up Your Classroom
With technology becoming a more significant part of the classroom, you might feel that incorporating tech-enabled tools into your classroom is a difficult job, but it doesn’t have to be. There are plenty of useful and fun apps out there that can help you bring technology into your classroom in a way that’s both entertaining and engaging.
Young learners are always surrounded by and exposed to technology, and it’s something that they have a natural affinity for. That’s why technology can be a useful educational tool to boost learner engagement and content retention.
Here are 14 easy ways that you can incorporate tech into your class:
This fun mobile and desktop app boasts a wide variety of educational games. You can assign certain games for homework, and your students can compare their games to their peers and challenge them.
This is a free-to-try, web-based infographic creator that makes data visualization for middle and high school students a more interactive and dynamic experience. The program is based in the cloud, and students can share their digital narratives and stories directly with teachers and share them with the entire class.
Plickers is a mobile app that lets teachers assess their students quickly. Learners don’t have to have a device, and the system works using flashcards that you can print out.
Prezi is a web-based platform that makes PowerPoint look like a kids’ game. It uses organic and tactile tools and wonderful techniques that stimulate the creation of effective communication.
Newsela provides an excellent way for teachers to develop news-based, appropriate content for their classes.
Perchang is a mobile game with a physics engine that challenges learners to place a ball in a funnel while moving around a set of obstacles that become increasingly difficult.
This is a mobile app that is marketed as ‘Astronomy for Everyone.’ It creates 3D renderings of the solar system for learners to discover.
A fantastic game-based application that allows students to learn to code in a variety of fun ways.
As the name suggests, Satellite Tracker lets students hone in on specific satellites and track their movement in real time.
This next option is perfect for inspiring your learners to get moving and stay active. It features a library of hundreds of vibrant dances and games.
This is the perfect web-based platform that lets teachers create a stunning ebook that collects and notates all source work.
Ebookadabra is a paid-for library of picture books for kids between the ages of 3 and 7 years old.
This is a learning platform that allows you to manage all of your classroom activities, from creating content to facilitating collaboration.
Pedagogue is a social media platform that can be used to share strategies, advice, hacks, tools, resources, and more.
Incorporating technology into the classroom does not have to be a difficult task. In fact, in this day and age, it can be one of the simplest education-related tasks ever since students are already so accustomed to using technology daily.