The Competitive Scene – Super Smash Bros in Esports
Super Smash Bros has grown from a party game into a major player in the competitive gaming scene. This article will explore the rise of Smash Bros as an esport, its unique community, and the challenges it has faced along the way.
The competitive Smash Bros scene began to take shape shortly after the release of Super Smash Bros Melee in 2001. Players discovered advanced techniques that weren’t immediately apparent, such as wavedashing, L-canceling, and short hopping. These techniques allowed for faster, more precise gameplay, elevating Melee from a casual party game to a highly technical competitive fighter.
What makes the Smash Bros competitive scene unique is its grassroots nature. Unlike many esports that are heavily supported by game developers or publishers, the Smash community has largely built itself from the ground up. Major tournaments like Evolution Championship Series (EVO), Genesis, and The Big House have become staples of the competitive calendar, drawing thousands of attendees and viewers.
The competitive scene isn’t limited to just one game in the series. While Melee remains popular due to its technical depth, each new installment has developed its own competitive community. Super Smash Bros Ultimate, in particular, has seen widespread competitive adoption due to its balance of accessibility and depth.
One of the most interesting aspects of competitive Smash is the diversity of playstyles and characters seen at high levels. While there are certainly top-tier characters, the balance of the game allows for a wide variety of fighters to be viable. This leads to exciting matchups and allows players to express their individuality through character choice.
The Smash Bros competitive scene has produced numerous legendary players and moments over the years. Players like Joseph “Mango” Marquez, Adam “Armada” Lindgren, and Juan “Hungrybox” Debiedma have become household names in the Melee scene, known for their incredible skill and rivalry. In the Ultimate scene, players like Leonardo “MkLeo” Lopez Perez and Gavin “Tweek” Dempsey have risen to prominence.
However, the competitive Smash scene has faced its share of challenges. Nintendo, the publisher of the series, has had a complicated relationship with the competitive community. While they’ve become more supportive in recent years, hosting their own tournaments and providing prize pools, they’ve also shut down community-run events and online tournaments, citing concerns over unauthorized use of their intellectual property.
The COVID-19 pandemic presented another significant challenge to the Smash community, which relies heavily on in-person events. The scene quickly adapted, moving to online tournaments, but this highlighted issues with the games’ netcode and online functionality.
Despite these challenges, the passion and dedication of the Smash Bros competitive community have allowed it to thrive. The scene has developed its own commentators, analysts, and content creators who contribute to the rich ecosystem around the game.
Looking to the future, the competitive Smash Bros scene shows no signs of slowing down. With each new game and character release, the meta evolves, keeping the game fresh and exciting. The potential for Smash Bros to grow even further as an esport is significant, especially if Nintendo continues to increase its support for the competitive scene.
In conclusion, the competitive Super Smash Bros scene is a testament to the depth and appeal of the game’s mechanics, as well as the passion of its community. From its grassroots beginnings to its current status as a major esport, Smash Bros has carved out a unique place in the competitive gaming landscape. As the scene continues to evolve, it will undoubtedly produce more unforgettable moments and legendary players, cementing its place in esports history.