The best GPUs of all time, from 1996 to now
The evolutionary trek of graphics processing units (GPUs) has been nothing short of spectacular, starting back in 1996 and leading up to the present day. These pieces of hardware have transformed from minimal performance providers to the powerhouses that render our games, movies, and professional applications with stunning detail and speed.
Kicking things off was the 3Dfx Voodoo, a card that pioneered the way for 3D graphics on home PCs. Known for its Glide API and remarkable for its time 3D acceleration, it stood out as the first true 3D accelerator.
NVIDIA’s GeForce 256, which debuted in 1999, claimed to be the world’s first ‘GPU’ in the sense that it could process both textures and geometry, giving birth to hardware T&L (transform and lighting), which took significant workloads away from CPUs.
ATI’s Radeon 9700 Pro deserves a spot on this illustrious list. Released in 2002, it featured DirectX 9.0 support and introduced features such as auto-mipmap generation and high precision pixel shaders, marking a significant advancement in graphical fidelity potential.
Fast forward to 2006 and NVIDIA strikes again with the GeForce 8800 GTX. Built on the G80 architecture, this GPU was leagues ahead of its time, offering DirectX 10 support and groundbreaking unified shaders that could perform vertex or pixel operations as needed.
In terms of noteworthy efficiency upgrades, NVIDIA’s Maxwell architecture stands out; specifically, the GTX 970 and GTX 980 pushed energy-efficient performance to new heights in 2014 while delivering top-tier gaming performance.
AMD responded with its HBM (High Bandwidth Memory) -equipped Fury X in 2015, showcasing this novel memory type’s potential benefits for high-resolution gaming through reduced memory bottlenecks.
NVIDIA continued its dominance with the Pascal architecture. The GTX 1080 Ti released in 2017 exemplified this step-forward by combining high performance with energy efficiency that was unmatched at launch.
AMD’s Radeon RX Vega series certainly deserves mention for bringing competition back into play with advanced features such as rapid-packed math and sophisticated geometry engines even though they struggled against NVIDIA’s offerings from a power-efficiency standpoint.
The Turing architecture announced by NVIDIA in 2018 with ray tracing capabilities enabled ultra-realistic lighting effects. The RTX 2080 Ti found itself at the pinnacle for gamers who demanded the best visual experiences available.
In recent times, NVIDIA’s Ampere architecture has raised the bar further with its impressive rasterization performance and enhanced ray tracing capabilities. Released in late 2020, GPUs like the RTX 3080 have set new standards offering incredible power to handle today’s most demanding games at higher resolutions and frame rates.
Not to be outdone though is AMD’s RDNA2 based GPUs such as Radeon RX 6800 XT launched around the same time as Ampere, which aimed to stay competitive on performance while undercutting on price alongside innovations like Infinity Cache technology sweetening the pot further.
Among these giants lies a multitude of exceptional GPUs based on specific needs like workstation-class Quadros or Rays from NVIDIA or AMD’s Radeons which are tailored more towards professionals utilizing intensive compute operations.
While technological advancements will continue unabatedly into future years, these GPUs represent pivotal landmarks along an ongoing journey of graphical ecstasy. Whether pushing pixels for breathtaking vistas or crunching numbers for convoluted deep-learning operations – they’ve served their purpose well beyond what their creators might ever have imagined.