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Home›Assistive Technology›How to Add Non-Steam Games to Your Steam Library

How to Add Non-Steam Games to Your Steam Library

By Matthew Lynch
June 6, 2023
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If you’re a gamer, you know that Steam is one of the best platforms out there to purchase and play games. However, not all games are available on Steam, and you may have a few non-Steam games that you’d like to add to your library. Fortunately, it’s possible to do just that, and it’s pretty easy too.

Step 1: Open Steam

The first step is to open the Steam client on your computer. If you don’t have Steam installed, you can download it for free from the Steam website.

Step 2: Add a Non-Steam Game to Your Library

Once you’ve opened the Steam client, click on the “Games” tab at the top of the window. From there, select “Add a Non-Steam Game to My Library.”

Step 3: Select the Game

A new window will pop up, displaying a list of all the programs on your computer. From this list, select the game you want to add to your Steam library.

Step 4: Customize the Game’s Name and Icon

Once you’ve selected the game, Steam will automatically fill in the name of the game and its icon. However, you can customize the name and icon if you want. To do this, click on the image of the game and select “Choose” to select a new icon. You can also change the name of the game to whatever you want.

Step 5: Add the Game to Your Library

After you’ve customized the game’s name and icon, click on “Add Selected Programs” to add the game to your Steam library. The game will now show up in your library just like any other game you’ve purchased from Steam.

In conclusion, adding non-Steam games to your library is an easy process that can enrich your gaming experience. By adding non-Steam games to your library, you can access all of your games in one place and take advantage of Steam’s features like achievements, cloud saves, and more

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Since technology is not going anywhere and does more good than harm, adapting is the best course of action. That is where The Tech Edvocate comes in. We plan to cover the PreK-12 and Higher Education EdTech sectors and provide our readers with the latest news and opinion on the subject. From time to time, I will invite other voices to weigh in on important issues in EdTech. We hope to provide a well-rounded, multi-faceted look at the past, present, the future of EdTech in the US and internationally.

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