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Gaming

Home›Category: "Gaming" (Page 2)
  • Gaming

    Half-Life – The Game That Changed FPS Forever

    By Matthew Lynch
    December 5, 2024
    A Scientific Revolution When Valve Software released “Half-Life” in 1998, it didn’t just create another first-person shooter; it redefined the entire genre. Set in ...
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  • Gaming

    Super Mario 64 – Jumping into a New Dimension

    By Matthew Lynch
    December 5, 2024
    The Plumber’s Leap into 3D When Nintendo launched the Nintendo 64 in 1996, they needed a game that would showcase the power of their ...
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  • Gaming

    The Legend of Zelda: Ocarina of Time – A Timeless Adventure

    By Matthew Lynch
    December 5, 2024
    The Dawn of 3D Adventure When “The Legend of Zelda: Ocarina of Time” was released in 1998 for the Nintendo 64, it didn’t just ...
    Read More
  • Gaming

    Overwatch – Blizzard’s Team-Based Shooter That Redefined the Genre

    By Matthew Lynch
    December 5, 2024
    Overwatch, developed and published by Blizzard Entertainment, burst onto the gaming scene in 2016, quickly establishing itself as a fresh and exciting take on ...
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  • Gaming

    Minecraft – The Sandbox Phenomenon That Sparked a Creative Revolution

    By Matthew Lynch
    December 5, 2024
    Minecraft, created by Markus “Notch” Persson and later developed by Mojang Studios, is a game that defies easy categorization. Since its full release in ...
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  • Gaming

    Role-Playing Video Games-The Witcher 3: Wild Hunt

    By Matthew Lynch
    December 5, 2024
    The Witcher 3: Wild Hunt, developed by CD Projekt Red and released in 2015, stands as a pinnacle of narrative-driven role-playing games. Based on ...
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  • Gaming

    Fortnite – The Battle Royale Phenomenon That Took the World by Storm

    By Matthew Lynch
    December 5, 2024
    Fortnite, developed by Epic Games, has become a cultural phenomenon that extends far beyond the realm of video games. Released in 2017, this free-to-play ...
    Read More
  • Gaming

    Breath of the Wild – A New Standard for Open-World Adventures

    By Matthew Lynch
    December 5, 2024
    The Legend of Zelda: Breath of the Wild, released in 2017 for the Nintendo Switch and Wii U, revolutionized the open-world genre and set ...
    Read More
  • Gaming

    Sound Designer: Creating Immersive Audio Experiences

    By Matthew Lynch
    December 5, 2024
    In the realm of video game development, sound designers play a crucial role in shaping the auditory landscape of virtual worlds. These audio wizards ...
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  • Gaming

    3D Artist: Bringing Game Visuals to Life

    By Matthew Lynch
    December 5, 2024
    Introduction In the vibrant world of video game development, 3D artists play a pivotal role in transforming conceptual ideas into visually stunning realities. These ...
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About Us

Since technology is not going anywhere and does more good than harm, adapting is the best course of action. That is where The Tech Edvocate comes in. We plan to cover the PreK-12 and Higher Education EdTech sectors and provide our readers with the latest news and opinion on the subject. From time to time, I will invite other voices to weigh in on important issues in EdTech. We hope to provide a well-rounded, multi-faceted look at the past, present, the future of EdTech in the US and internationally.

We started this journey back in June 2016, and we plan to continue it for many more years to come. I hope that you will join us in this discussion of the past, present and future of EdTech and lend your own insight to the issues that are discussed.

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Nominations for the 2025 Tech Edvocate Awards have begun and will end on July 31st, 2025!

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