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Gaming

Home›Category: "Gaming" (Page 15)
  • Gaming

    Evolution of Gameplay – From Fixed Cameras to Over-the-Shoulder Action

    By Matthew Lynch
    December 4, 2024
    The Early Years: Fixed Camera Angles When Resident Evil first burst onto the scene in 1996, it introduced a unique gameplay style that would ...
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  • Gaming

    The Birth of Survival Horror – Resident Evil’s Origi

    By Matthew Lynch
    December 4, 2024
    A New Genre Emerges In the mid-1990s, the video game industry was ripe for innovation. While action and adventure games were popular, there was ...
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  • Gaming

    The Philosophy of BioShock – Objectivism and Its Critique

    By Matthew Lynch
    December 4, 2024
    BioShock stands out not only for its gameplay and atmosphere but also for its deep philosophical underpinnings. At its core, the game serves as ...
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  • Gaming

    The Art of Atmosphere – BioShock’s Visual and Audio Design

    By Matthew Lynch
    December 4, 2024
    BioShock’s atmospheric design is a crucial element in creating the immersive and haunting world of Rapture. The game’s visual and audio elements work in ...
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  • Gaming

    Plasmids and Tonics – BioShock’s Unique Gameplay Mechanics

    By Matthew Lynch
    December 4, 2024
    BioShock’s gameplay stands out in the first-person shooter genre due to its innovative combination of traditional gunplay with superhuman abilities granted by genetic modifications. ...
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  • Gaming

    “Would You Kindly?” – The Narrative Brilliance of BioShock

    By Matthew Lynch
    December 4, 2024
    At the heart of BioShock’s acclaim lies its narrative, a story that not only captivates players but also challenges their perceptions of choice and ...
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  • Gaming

    The Underwater Dystopia – Exploring the World of Rapture

    By Matthew Lynch
    December 4, 2024
    Rapture, the underwater city that serves as the setting for BioShock, is more than just a backdrop—it’s a character in its own right. This ...
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  • Gaming

    The Metroidvania Genre – How Metroid Shaped Gaming

    By Matthew Lynch
    December 4, 2024
    Introduction In the vast landscape of video game genres, few have had as profound an impact as the “Metroidvania” style of gameplay. This unique ...
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  • Gaming

    Samus Aran – The Woman Behind the Suit

    By Matthew Lynch
    December 4, 2024
    Introduction In the vast universe of video game protagonists, few characters have left as indelible a mark as Samus Aran. The star of Nintendo’s ...
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  • Gaming

    The Birth of a Legend – The Original Metroid

    By Matthew Lynch
    December 4, 2024
    Introduction The year was 1986, and the gaming world was about to witness the birth of a legend. Nintendo, riding high on the success ...
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About Us

Since technology is not going anywhere and does more good than harm, adapting is the best course of action. That is where The Tech Edvocate comes in. We plan to cover the PreK-12 and Higher Education EdTech sectors and provide our readers with the latest news and opinion on the subject. From time to time, I will invite other voices to weigh in on important issues in EdTech. We hope to provide a well-rounded, multi-faceted look at the past, present, the future of EdTech in the US and internationally.

We started this journey back in June 2016, and we plan to continue it for many more years to come. I hope that you will join us in this discussion of the past, present and future of EdTech and lend your own insight to the issues that are discussed.

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Nominations for the 2026 Tech Edvocate Awards Start on May 1st and End on August 7!

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