The Tech Edvocate

Top Menu

  • Advertisement
  • Apps
  • Home Page
  • Home Page Five (No Sidebar)
  • Home Page Four
  • Home Page Three
  • Home Page Two
  • Home Tech2
  • Icons [No Sidebar]
  • Left Sidbear Page
  • Lynch Educational Consulting
  • My Account
  • My Speaking Page
  • Newsletter Sign Up Confirmation
  • Newsletter Unsubscription
  • Our Brands
  • Page Example
  • Privacy Policy
  • Protected Content
  • Register
  • Request a Product Review
  • Shop
  • Shortcodes Examples
  • Signup
  • Start Here
    • Governance
    • Careers
    • Contact Us
  • Terms and Conditions
  • The Edvocate
  • The Tech Edvocate Product Guide
  • Topics
  • Write For Us
  • Advertise

Main Menu

  • Start Here
    • Our Brands
    • Governance
      • Lynch Educational Consulting, LLC.
      • Dr. Lynch’s Personal Website
      • Careers
    • Write For Us
    • The Tech Edvocate Product Guide
    • Contact Us
    • Books
    • Edupedia
    • Post a Job
    • The Edvocate Podcast
    • Terms and Conditions
    • Privacy Policy
  • Topics
    • Assistive Technology
    • Child Development Tech
    • Early Childhood & K-12 EdTech
    • EdTech Futures
    • EdTech News
    • EdTech Policy & Reform
    • EdTech Startups & Businesses
    • Higher Education EdTech
    • Online Learning & eLearning
    • Parent & Family Tech
    • Personalized Learning
    • Product Reviews
  • Advertise
  • Tech Edvocate Awards
  • The Edvocate
  • Pedagogue
  • School Ratings

logo

The Tech Edvocate

  • Start Here
    • Our Brands
    • Governance
      • Lynch Educational Consulting, LLC.
      • Dr. Lynch’s Personal Website
        • My Speaking Page
      • Careers
    • Write For Us
    • The Tech Edvocate Product Guide
    • Contact Us
    • Books
    • Edupedia
    • Post a Job
    • The Edvocate Podcast
    • Terms and Conditions
    • Privacy Policy
  • Topics
    • Assistive Technology
    • Child Development Tech
    • Early Childhood & K-12 EdTech
    • EdTech Futures
    • EdTech News
    • EdTech Policy & Reform
    • EdTech Startups & Businesses
    • Higher Education EdTech
    • Online Learning & eLearning
    • Parent & Family Tech
    • Personalized Learning
    • Product Reviews
  • Advertise
  • Tech Edvocate Awards
  • The Edvocate
  • Pedagogue
  • School Ratings
  • US Battery as a Service Market Shifts Toward Fleet-Based Energy

  • The Startling Truth: Why Americans Distrust AI with Their Health

  • This Crucial Deadline for Banks Is Closer Than You Think

  • Baffling: CrowdStrike’s $500 Million AI Bet Reshapes Cybersecurity

  • This Crucial Autonomous Driving Rule Could Cost You Everything

  • Baffling: Microsoft AI CEO Demands Halt to Conscious AI Development

  • O seară în ritmul tău: atmosfera divertismentului de cazinou pe internet

  • Outrageous: AppLovin Hit With Lawsuit Over AI Claims — What Investors Need to Know

  • 9 Critical Ways AI Investment Fraud Is Quietly Draining Your Bank Account

  • Is the AI Bubble Bursting? OpenAI’s Funding Woes Revealed

EdTech Futures
Home›EdTech Futures›3 Technologies Making Their Way to Mainstream Education

3 Technologies Making Their Way to Mainstream Education

By Matthew Lynch
February 14, 2017
0
Spread the love

The technology shaping classrooms is ever-evolving. It’s important for educators to keep an eye on what is coming down the pipeline

With the emergence of virtual reality in 2016, tech implementation within schools is progressing. It’s anticipated that both virtual reality and robotics will become increasingly widespread over the next 2 to 3 years. Additionally, wearable tech is expected to be adopted in K-12 education within the next 4 to 5 years, according to the New Media Consortium Horizon Report released recently.

Horizon Report Findings

The 2016 K-12 report was published at the end of 2016 and examined tech trends on a short-term (one year or under), mid-term (2 to 3 years) and long-term (4 to 5 years) basis. The emerging technology was evaluated for possible impact on and use in teaching, learning and for analysis of schools.

Virtual Reality

2016 was the year that educators began to focus on virtual reality for application in schools. Overall, the market for virtual reality is booming. It’s estimated that revenue from entertainment-related virtual reality will hit $3.2 billion by 2025, with the education arena attracting a whopping 15 million users.

With the recent launch of devices from Sony, Oculus, and HTC, 2016 revenue from equipment sales were estimated to reach $895 million for the year. The vast majority of sales were due to the release of premium devices from these brands. The stage has been set for the education sector to incorporate virtual reality into K-12 curriculum easily.

Serving in educational environments, virtual reality is positioned to begin being used to produce engaging field trip settings. Incorporation of stimulating student-led research, instruction and activities is what educators are interested in with VR, for the coming year. Virtual reality appears to be a promising tool enabling students to become the master of their learning by way of experimental, collaborative experiences.

Robotics

Over the next two years, the robotics industry is anticipated to double with a projected $135 billion market value come 2019. Robotics use in K-12 classrooms include hands-on, applied learning, especially with STEM classes and programming to encourage problem-solving and critical thinking skills. Instructional opportunities abound for programs that promote computational thinking and application of the material. There are even robots being created to specifically aid spectrum disorder learners in developing better social and communication skills. Robotics is also helping to deliver education to special needs, homebound and rural community students.

Wearable Technology

According to the Horizon Report, within the next five years, the increase in wearable tech for education purposes will skyrocket. This refers to smart devices worn by users in the form of accessories such as eyewear and jewelry. Innovators are also working on implantable devices that are implanted directly into human tissue. Within the next three years, an expected 411 million devices will be sold worldwide. Research has indicated that over the next five years, U.S. schools will grow in wearable tech adoption by 46 percent annually.

Wearable devices are already being used for several practical applications, like tracking heartbeat, sleep and other data. The potential for improved teaching methods include lessons that are heavily project-based, allow students the option to perform presentations anywhere, manipulating students’ data and giving educators the chance to move between groups of students to enhance collaborative experiences. Wearable tech is already making its way into the K-12 landscape and will continue to evolve over the next half decade.

The future of providing innovative, engaging educational content by way of ground-breaking technology is promising. Schools will encounter continuous advancement of current tech, with increased ways to enhance student learning.

TagsEdtechedtechchatelearningSTEAMSTEM
Previous Article

How Teachers Can Gamify Math

Next Article

How Teachers Can Gamify Science

Matthew Lynch

Related articles More from author

  • EdTech FuturesEdTech Startups & Businesses

    Educational Technologies and Concepts that Every Teacher Should Know: Part V

    April 14, 2017
    By Matthew Lynch
  • Higher Education

    10 Ways Edtech is Reinventing the Higher Education

    January 24, 2018
    By Matthew Lynch
  • EdTech Futures

    How Do We Get More Girls Involved in STEM?

    February 16, 2017
    By Matthew Lynch
  • Early Childhood & K-12 EdTech

    Why social interaction is essential to learning math

    June 25, 2016
    By Matthew Lynch
  • Early Childhood & K-12 EdTech

    How to Make Math Learning Fun — and Effective

    June 16, 2016
    By Matthew Lynch
  • Early Childhood & K-12 EdTech

    How to promote real inquiry in mathematics classrooms

    April 14, 2017
    By Matthew Lynch

Search

Login & Registration

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Newsletter

Signup for The Tech Edvocate Newsletter and have the latest in EdTech news and opinion delivered to your email address!

About Us

Since technology is not going anywhere and does more good than harm, adapting is the best course of action. That is where The Tech Edvocate comes in. We plan to cover the PreK-12 and Higher Education EdTech sectors and provide our readers with the latest news and opinion on the subject. From time to time, I will invite other voices to weigh in on important issues in EdTech. We hope to provide a well-rounded, multi-faceted look at the past, present, the future of EdTech in the US and internationally.

We started this journey back in June 2016, and we plan to continue it for many more years to come. I hope that you will join us in this discussion of the past, present and future of EdTech and lend your own insight to the issues that are discussed.

Newsletter

Signup for The Tech Edvocate Newsletter and have the latest in EdTech news and opinion delivered to your email address!

Contact Us

The Tech Edvocate
910 Goddin Street
Richmond, VA 23231
(601) 630-5238
[email protected]

Copyright © 2026 Matthew Lynch. All rights reserved.